Tag: WIP

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  • Language Notes

    *[[Skills and Tools|Back to Skills & Tools]]* *[[Main Page|Back to Front Page]]* [[File:399763 | class=media-item-align-center | The secret truth is that all languages are works in progress. ]] *Major Languages* |_.Common Name|_. Language|_. …

  • Lore of the Grey Dwarves

    *Lore of the Duergar * These are the guarded secrets of the Duergar Nation, Seat of the Five Mountain Council, Shareholders in the Orichalcum Crown, Loyal to the Dragon Empire, Watched over by Desdemona of Bainghan's Uniting Banner. These secrets …

  • The Hierrachy of Athodux

    The Iron Circle * Aumvor The Undying: Lich Mud Sorcerer of Death and the Return * Daedis: ... * Ko The Dragonchilde: Emabassador to the Dragonkings (Platinum Band Bearer: Garnet) * Oiru The Blooodraven: Cocky young Bloodmage, Kenku. * Eyenne: ... …

  • Races

    *[[Main Page|Back to Main Page]]* *[[Threads of Fantasy|Back to Threads of Fantasy]]* [[File:418909 | class=media-item-align-center | 339x425px | A variety of mythic races populate the Azure Triskele]] The vast planes of the Azure Triskele are …

  • Character Classes

    *[[Threads of Fantasy|Back to Threads of Fantasy]]* *Character Class* Each character has one or more classes that aggregates several special abilities for each character. It is important to keep in mind that character classes are a tool for building a …

  • Multiclassing

    *[[Threads of Fantasy|Back to Threads of Fantasy]]* *[[Character Classes|Back to Character Classes]]* h3. Notes On Multiclassing * There are no Ability Scores prerequisites for multiclassing. * A character's proficiency bonus is always based on …

  • Guilds

    *[[Home Page|Back to Front Page]]* * %{color:blue}Guilds of the Azure Triskele% * |_. Guild|_. Brief Description| |[[Bearers of the Mark]]|A gathering alliance of religious leaders that define Churches and Cults| |[[BLADE]]|Represented …

  • Bearers of the Mark

    *[[Home Page|Back to Front Page]]* *[[Home Page|Back to Guilds]]* [[File:399389 | class=media-item-align-center | The Shadow of a Generic Holy Symbol]] * %{color:blue}Bearers of the Mark% * The Bearers of the Mark (or just The Bearers) …

  • Spell Notes

    *Spell Notes* It seems to me that all spells should Augment with raising the spell slot it's cast from, even if that means just increasing the duration by 1 minute per spell slot increase. *Alter Self* * Ariel Adaption: Gain Glyde …

  • Equipment

    *[[Main Page|Back to Main Page]]* *[[Threads of Fantasy|Back to Threads of Fantasy]]* [[Wealth]] [[Weapons]] [[Armor]] [[Tools]] [[Alchemy]] [[Herbalism]] [[Poison]] [[Devices]] [[Grafts]] [[Trinkets]] [[Fantastic Eggs]] [[Art Objects]] [[ …

  • Cosmology of Azuria

    *[[Main Page|Back to Main Page]]* The planes of The Azuria Triskele are large orbs of existence, that are all connected through the shadow-currents of the Astral Sea. *Everywhere* [[The Astral Sea]] Where the shadow currents move the great planes. …

  • Gnome

    *[[Main Page|Back to Main Page]]* *[[Threads of Fantasy|Back to Threads of Fantasy]]* *[[Races|Back to Races]]* %{color:#5C0000}*Gnomes*% _Curiosity may have killed the cat, but the gods so deemed to make gnomes of hardier stock._ [[ …

  • Cultures

    *[[Main Page|Back to Main Page]]* This page is incredibly spotty, but filled with notes about the various cultures of the worlds.... [[Gerudo Culture]] |_. Culture|_. Location|_. Brief Description| |Necropolis||City of Undead trying to avoid …

  • Gerudo Culture

    *[[Races|Back to Races]]* %{color:#5C0000}*Gerudo of Athodux*% *Location and Relations* The Gerduo live on the fringes of the Mud Sorcerer Kingdoms, specifically in the Mirror and Spirit Deserts, where mirrages and cruel illusory …

  • Halflings

    *[[Main Page|Back to Main Page]]* *[[Threads of Fantasy|Back to Threads of Fantasy]]* *[[Races|Back to Races]]* %{color:#5C0000}*Halfling (Lilijan)*% _It is said that a halfling's luck is directly correlated of their own small everyday …

  • Fantastic Eggs

    *[[Main Page|Back to Main Page]]* *[[Threads of Fantasy|Back to Threads of Fantasy]]* *[[Equipment|Back to Equipment ]]* *Fantastic Eggs* Much like magical items, Fantastic Eggs, are not easily purchased or sold. All Fantastic eggs are …

  • Wealth

    *[[Main Page|Back to Main Page]]* *[[Threads of Fantasy|Back to Threads of Fantasy]]* *[[Equipment|Back to Equipment ]]* *Currency* While economies and cultures can vary wildly from one location to another, currency within the Azure Triskele has a …

  • Merchant's Syndicate

    *[[Home Page|Back to Front Page]]* *[[Home Page|Back to Guilds]]* [[File:469368 | class=media-item-align-center |The Coin and Scale]] * %{color:blue}Merchant's Syndicate% * Arguably one of the greatest authorities of the prime material …

  • Combat

    *[[Main Page|Back to Main Page]]* *[[Threads of Fantasy|Back to Threads of Fantasy]]* *Note* Squeezing Rule: Two characters can occupy the same 5ft square, but while doing so they have Disadvantage on any actions they take, and enemies have …

  • Devices

    *[[Main Page|Back to Main Page]]* *[[Threads of Fantasy|Back to Threads of Fantasy]]* *[[Equipment|Back to Equipment ]]* [[File:500998 | class=media-item-align-center | 400x290px |Tinkering is where calculations meets with dreams.]] *Devices …

  • Magic Scrap Notes

    *Magic Schools* |Amnfactia|Magic of Souls|Necromancy/Healing| |Cogfactia|Magic of Mind |Enchantment| |Verfactia |Magic of Energy|Evocation| |Metafactia|Magic of Contingency|Abjuration/Traps| |Sentifactia|Magic of Extrasensory Awareness|Divination| …

  • Wild Surge

    *[[Main Page|Back to Main Page]]* *[[Threads of Fantasy|Back to Threads of Fantasy]]* *[[DM Tools|Back to DM Tools]]* *Wild Surge* All effects of a wild surge, unless otherwise noted, use the Caster Level of the Caster or Item that …

  • Art Objects

    *[[Main Page|Back to Main Page]]* *[[Threads of Fantasy|Back to Threads of Fantasy]]* *[[Equipment|Back to Equipment ]]* *Art Objects* Not all treasure is gems and precious stone... |_. d100|_. Art Object|

  • Injuries

    *[[Main Page|Back to Main Page]]* *[[Threads of Fantasy|Back to Threads of Fantasy]]* *Injuries* When a character is reduced to 0 hit points, but is not killed outright, they are inflicted with a lingering injury. Lingering Injury …

  • Athodux

    *[[Main Page|Back to Main Page]]* *[[Cosmology of Azuria|Back to Cosmology]]* *Athodux* The dying plane. Athodux is old, very old. Scholars believe Athodux is somehow older than any other material plane, and may even out date the …

  • DM Tools

    *[[Main Page|Back to Main Page]]* *[[Threads of Fantasy|Back to Threads of Fantasy]]* *DM Tools* [[Conjure Animals Table]] [[Conjure Fey Table]] [[Conjure Eidolon Table]] [[Drift]] [[Gem Table]] [[Player Races]] [[Polymorph Forms]] …

  • Polymorph Forms

    *[[Main Page|Back to Main Page]]* *[[Threads of Fantasy|Back to Threads of Fantasy]]* *[[DM Tools|Back to DM Tools]]* *Polymorph Forms* First roll on the Sapience table to determine the Awareness, Training, and Speech retention, then roll …

  • Gem Table

    *[[Main Page|Back to Main Page]]* *[[Threads of Fantasy|Back to Threads of Fantasy]]* *[[DM Tools|Back to DM Tools]]* *[[Equipment|Back to Equipment]]* *[[Wealth|Back to Wealth]]* *Gems* Gem Table |d%|Value|Examples| |01-25|4d4 gp| …

  • Conjure Eidolon Table

    *[[Main Page|Back to Main Page]]* *[[Threads of Fantasy|Back to Threads of Fantasy]]* *[[DM Tools|Back to DM Tools]]* *Random Conjure Eidolon* |_. 1d4 + [Spell Level - 8 (min 0)]|_. Challenge Rating of Eidolon| |1|Eidolon Challenge …

  • Alchemy

    *[[Main Page|Back to Main Page]]* *[[Threads of Fantasy|Back to Threads of Fantasy]]* *[[Equipment|Back to Equipment ]]* [[File:499698 | class=media-item-align-center | 530x515px | An alchemist lab may be filled with many strange curiosities.]] < …

  • Feats

    *[[Threads of Fantasy|Back to Threads of Fantasy]]* *Feats* A feat represents a talent or an area o f expertise that gives a character special capabilities. It embodies training, experience, and abilities beyond what a class provides. A …

  • Herbalism

    *[[Main Page|Back to Main Page]]* *[[Threads of Fantasy|Back to Threads of Fantasy]]* *[[Equipment|Back to Equipment ]]* [[File:501064 | class=media-item-align-center | 400x400px |Throw magic to the gods, I'll live eternal in my garden.]]

  • Grafts

    *[[Main Page|Back to Main Page]]* *[[Threads of Fantasy|Back to Threads of Fantasy]]* *[[Equipment|Back to Equipment ]]* *Grafts* _I saw my opportunities, and I took 'em._ Grafting is the inexact pseudo-medicinal art of preserving …

  • Skills

    *[[Threads of Fantasy|Back to Threads of Fantasy]]* *Skills* A skill represents a focused aspect of an Ability Score. [[Skill Games]] are a complex non-combative way to resolve some encounters. *Acrobatics (Dex)* * Squeezing past …

  • Poison

    *[[Main Page|Back to Main Page]]* *[[Threads of Fantasy|Back to Threads of Fantasy]]* *[[Equipment|Back to Equipment ]]* [[File:505121 | class=media-item-align-center |Death comes in a variety of shapes and colors.]] *Poisons* _Watch …

  • Conditions

    *Blinded* * A blinded creature can’t see and automatically fails any ability checks that requires sight. * Attack rolls against the creature have advantage, and the creature’s attack rolls have disadvantage. *Charmed* * A charmed creature can't …

  • Chirurgery

    *[[Main Page|Back to Main Page]]* *[[Threads of Fantasy|Back to Threads of Fantasy]]* *[[Equipment|Back to Equipment ]]* *[[Skills|Back to Skills ]]* [[File:552110 | class=media-item-align-center | What cannot be cured must be endured.]] * …

  • Pearls

    *Pearls* Pearls are alchemical, herbalist, poisonous, chirurgeon, or device based tiny orbs that provide a weapon or armor with a Pearl Slot with a fantastical effect. *Acid Marble Pearl* Tool: Alchemy Weapon: +1d4 Acid Damage Armor: Advantage on …